Stanchev, Peter

1) Image and Video Processing: MPEG-21, MPEG-7, MPEG-4, SIFT. 2) Computer graphics: OPEN GL, Color theory, Java 2D and Java 3D, Maya, 3ds MAX 3) Medical imaging: Magnetic Resonance Images analysis, Segmentation, 3D reconstruction, Functional MRI 4) Game design: LUA, XNA, Python, Sonics, Game generators: Blitz, I7, Game Factory, Inscape, Torque, Yoyo, Unity, Alice. 5) Multimedia Systems: Semantic web technology. Ontology. W3C's Web Ontology Language (OWL), Resource Description Framework (RDF), Content based image retrieval (CBIR). Digital Libraries. 6) Data Base Systems: Models; 7) Information Retrieval and Data mining: Association Rule mining, Classification - tree-based approaches, Neural Networks, Clustering basics, statistical approaches, Neural-net. Fuzzy Sets and Systems. Expert Systems. 8) Web technology: Web2.0 tools. Ajax, Web Map Server (WMS), Web Feature Server (WFS), XML (Extensible [...]

2023-12-29T11:41:43+02:00Saturday, 14 April 2018|

Ivanov, Kamen

My mathematical work is primary connected with the approximation theory. Other areas of interest are varying fields of analysis, analytic number theory, numerical methods and mathematical modeling. I am also interested in the theory and application of the electoral systems, election conduct and observation.

2025-04-25T02:01:25+03:00Sunday, 25 March 2018|
Go to Top